Playing FBC: Firebreak, the multiplayer spinoff of Control, can feel like a second job with its overwhelming horde of sticky notes and corporate satire.
The game offers inventive ideas but struggles within a live-service framework, lacking evolution and relying on grinding.
Set in The Oldest House, players tackle various missions dealing with Hiss enemies and office-related tasks, emphasizing team play.
Character kits include a wrench, splash machine, and jump tool, each aiding in specific mission aspects but lacking depth.