TallBoys and Critical Reflex have announced an open public playtest for Militsioner, an immersive sim where players attempt to escape a town under the rule of a giant, moody policeman.
The playtest is available for signup on Steam and will run for two weeks, offering a fraction of the game with key mechanics.
Key mechanics include managing the giant's emotions, exploring the town packed with NPCs and secrets, dealing with floods caused by the giant's mood, and building relationships through gifting.
Players can utilize stealth to avoid the giant's wrath, evade the giant's hand by hiding, and experience complete player freedom with multiple solutions to problems.
The developers caution that the playtest build is subject to change and may contain missing textures.
Recent updates to the game include the giant having an inventory, the ability to take a day off to improve mood, and interactions with townsfolk such as being reported for breaking and entering.
The game draws inspiration from Dishonored and Hitman, offering a unique gameplay experience.
The genre of immersive sims is evolving, and Militsioner aims to provide a fresh perspective with its gameplay mechanics.
The premise of escaping a town ruled by a giant reflects relevant societal themes, making the game engaging to players.
Interested players can watch the trailer on YouTube and sign up for the playtest on Steam to experience a taste of the game.
The gameplay elements of managing the giant's mood, navigating the changing town environment, and interacting with NPCs offer diverse and engaging experiences for players.
The ability to choose multiple solutions to problems and the emphasis on stealth add depth to the gameplay.
Updates and changes to the game showcase ongoing development efforts to enhance the player experience.
Overall, Militsioner offers a unique and immersive experience for players seeking a fresh take on sim games.