<ul data-eligibleForWebStory="true">CD Projekt RED is focusing on a 'console-first' approach for The Witcher 4 development to prevent another chaotic launch like Cyberpunk 2077.The studio showcased a tech demo on a standard PlayStation 5 running the game at 60fps with ray-tracing.The Witcher 4 will use Unreal Engine 5 instead of REDengine for the first time.The decision to prioritize console development was made considering the past issues faced with PC-first approach.Following Cyberpunk 2077's troubled launch, CDPR wants to ensure a smoother development and launch for The Witcher 4.CD Projekt RED aims to provide a top-tier experience for PC gamers without compromising on complexity.Concerns were expressed about launching The Witcher 4 on Xbox Series S due to anticipated technical challenges.The Witcher 4 will be released on PlayStation 5, Windows PC, and Xbox Series X, with no specific release date announced yet.Besides The Witcher 4, CD Projekt RED is also working on a Cyberpunk 2077 sequel and a remake of the original The Witcher game.CDPR plans to ensure the game's performance meets the capabilities of high-end PC hardware.The company's heritage as a PC gaming studio will influence the experience provided for PC players.CD Projekt RED acknowledges the importance of delivering a full gaming experience to players based on their hardware investments.The developers emphasize the necessity to explore optimum performance for PC gamers.The decision to prioritize console development aims to make scaling up easier.CDPR vice president expresses the challenges that may arise in launching The Witcher 4 on Xbox Series S.