CD Projekt is continuing its tradition of pushing graphical options in its games, including The Witcher 4.
The development of The Witcher 4 is focusing more on consoles initially, according to CD Projekt's VP of technology.
The decision to showcase a tech demo on PS5 was due to wanting a console-first approach and the challenges faced with ambitions like achieving 60 fps on the platform.
The studio is prioritizing console performance, especially after the launch issues of Cyberpunk 2077 on consoles compared to PC.
However, CD Projekt assures that PC players will still get to enjoy advanced graphical features and optimizations.
CD Projekt plans on enhancing ray tracing features for PC players, aiming to provide a visually stunning experience for those with high-end hardware.
The team wants players with powerful hardware to experience the full potential of the game without any simplifications.