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You can thank John Romero's hard-partying ways for the suits giving Deus Ex the extra dev time it needed: 'These British guys would just get hammered with the Dallas team for three days straight'

  • PC Gamer interviewed senior developers behind Deus Ex to mark the game's 25th anniversary.
  • The development of Deus Ex was linked to John Romero, who offered the team creative freedom with a big budget.
  • The game needed extra dev time, which the Eidos executives almost casually granted due to the distractions caused by partying at Ion Storm Dallas.
  • The additional dev time helped elevate Deus Ex to a classic status, showcasing the importance of managing ambitions and resources in game development.

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