Today's Anime.js journey focused on making animations interactive and controlling them through user events, callbacks, and scroll behavior.
Topics covered include onBegin, onUpdate, and onComplete callbacks, animation control methods (play(), pause(), restart(), reverse()), handling DOM events like click and hover, scroll-triggered animations using IntersectionObserver, and sequencing with anime.timeline().
Various practice questions were provided at different levels of difficulty, ranging from basic to advanced, to reinforce the concepts learned.
The author also shared a minor project called 'Sunrise Animation' and a major project called 'Interactive Solar System' to showcase the practical implementation of Anime.js with interactive elements and scroll behavior.