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✨ Anime.js Learning — Day 4: Interactivity & Event Control

  • Today's Anime.js journey focused on making animations interactive and controlling them through user events, callbacks, and scroll behavior.
  • Topics covered include onBegin, onUpdate, and onComplete callbacks, animation control methods (play(), pause(), restart(), reverse()), handling DOM events like click and hover, scroll-triggered animations using IntersectionObserver, and sequencing with anime.timeline().
  • Various practice questions were provided at different levels of difficulty, ranging from basic to advanced, to reinforce the concepts learned.
  • The author also shared a minor project called 'Sunrise Animation' and a major project called 'Interactive Solar System' to showcase the practical implementation of Anime.js with interactive elements and scroll behavior.

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