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A good design is a good essay.

  • UX professionals need to develop a persuasive argument at the core of how they create value.
  • To frame and solve wicked problems, designers need to identify an issue, articulate their position and support it with argument.
  • The value of UX lies in persuading stakeholders to do something different than what they were going to do.
  • Even when defining how a product will behave, rather than discovering why, designers need to convince stakeholders.
  • Designers shifting the burden of crafting persuasive arguments onto AI tools are making themselves less and less convincing.
  • Designers need to adopt a deliberate approach to the design as an essay for a persuasive argument in its purest form.
  • The axis between two distant data points becomes the structure around which everything else falls logically into place.
  • An LLM cannot draw the inferences that discover interesting arguments or make them compelling, just shortens the content fed into it.
  • Skills to persuasively articulate are always a worthwhile investment in the design of persuasive arguments.
  • Designers hoping to break out of merely validating stakeholder biases need to reach beyond STEM and start designing arguments.

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