Global businesses are leveraging AR and VR to engage consumers worldwide, but success varies by cultural context.Culture plays a significant role in how consumers interact with extended reality (XR) technologies.The liability of foreignness (LOF) poses challenges for foreign companies in global markets, particularly in immersive technologies.Studies in South Korea show that LOF exists for foreign firms using XR innovations.Cultural mismatches hinder foreign brands in creating engaging XR experiences compared to local brands.New brands or products face less LOF, as consumers are more focused on the novelty of the experience.Companies can mitigate LOF by investing in local marketing platforms that foster direct connections with customers.Recommendations include understanding local culture, choosing XR technology wisely, leveraging newness, and building brand communities.While XR can enhance brand performance, using it incorrectly can harm brand perception more than not using it at all.Adapting XR strategies to fit different markets is crucial for global success, as not all approaches work uniformly across cultures.