Carolina Cruz-Neira, a computer-science professor at UCF, became a VR pioneer after a knee injury ended her ballet dreams.
Her development of the CAVE system in the 1990s turned a room into an interactive 3D digital world, benefiting fields like medical research.
Initially pursuing ballet, Cruz-Neira transitioned to systems engineering for technical skills and later found interest in early VR technology.
Encountering VR technology at the University of Illinois Chicago sparked her passion for merging technical and artistic skills.
Graduating in 1991, Cruz-Neira's thesis focused on interactive 3D graphics before she explored VR further during her Ph.D.
Unveiling the CAVE system in 1992 at SIGGRAPH, Cruz-Neira's innovative approach used projectors to create immersive experiences.
Beyond art, CAVE's collaborative potential enabled diverse applications such as aiding biologists in drug development for AIDS.
Cofounding the Virtual Reality Applications Center and working across U.S. universities, Cruz-Neira broadened her software development to various industries.
Currently focusing on digital twins for simulation and testing, Cruz-Neira continues to blend art and science with interactive experiences.
By evolving her past ideas into modern applications, she maintains a connection to her artistic roots while advancing VR technology.