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IEEE Spectrum

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Image Credit: IEEE Spectrum

A Knee Injury Launched This VR Pioneer’s Career

  • Carolina Cruz-Neira, a computer-science professor at UCF, became a VR pioneer after a knee injury ended her ballet dreams.
  • Her development of the CAVE system in the 1990s turned a room into an interactive 3D digital world, benefiting fields like medical research.
  • Initially pursuing ballet, Cruz-Neira transitioned to systems engineering for technical skills and later found interest in early VR technology.
  • Encountering VR technology at the University of Illinois Chicago sparked her passion for merging technical and artistic skills.
  • Graduating in 1991, Cruz-Neira's thesis focused on interactive 3D graphics before she explored VR further during her Ph.D.
  • Unveiling the CAVE system in 1992 at SIGGRAPH, Cruz-Neira's innovative approach used projectors to create immersive experiences.
  • Beyond art, CAVE's collaborative potential enabled diverse applications such as aiding biologists in drug development for AIDS.
  • Cofounding the Virtual Reality Applications Center and working across U.S. universities, Cruz-Neira broadened her software development to various industries.
  • Currently focusing on digital twins for simulation and testing, Cruz-Neira continues to blend art and science with interactive experiences.
  • By evolving her past ideas into modern applications, she maintains a connection to her artistic roots while advancing VR technology.

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