A Rust programmer embarked on building a TCP chat server named 'Shat' to explore networking and data flow.Inspired by Tsoding Daily on YouTube, the goal was to enable telnet connections for messaging with rate limiting and bans.Step 1 involved setting up essential components like networking, threads, channels, and HashMaps in the main.rs file.Step 2 focused on establishing the TcpListener to listen for incoming connections and initializing the message channel.Step 3 introduced the Message enum for client-server communication and the Client struct to manage client details.Step 4 outlined the client function responsible for handling individual client connections and sending/receiving messages.Step 5 presented the server function, which processes messages, manages client states, and implements rate limiting and bans.Step 6 finalized the main function by incorporating the client function, setting read timeouts, and handling client thread creation.Step 7 offered an optional IP redaction mechanism for sensitive information in logs.The completion of the project resulted in a functional chat server that can be tested by running 'cargo run' and connecting via telnet.