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AI-powered Robotics: Pick and Place Demo with Runtime Interference and ROS in Unity

  • A real-time AI-powered robotic system implemented in Unity3D simulates a card-sorting task, using computer vision to pick and place cards with an industrial robotic arm.
  • The system uses a custom-trained YOLO-based object detector for card detection, with the Unity Runtime Inference Engine enabling real-time perception and control.
  • The AI Builder Unity asset and Digital Twin Toolkit for Unity are utilized for training and integrating a Python-based AI vision training pipeline into Unity.
  • The application connects to the real robot via ROS running on a Raspberry Pi, allowing the digital twin to control operations in a synthetic environment before replicating them on the physical robot.

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