The Sensorama, developed in 1957, was the first virtual simulator with 3D display, wind fans, motional chair, and odor emitters.The first VR-AR helmet, 'The Sword of Damocles,' was created in 1968. Jaron Lanier coined the term 'virtual reality' in 1987.Virtual Reality (VR) immerses users in computer-generated content through a headset, providing a fully immersive digital environment.Users need devices like high-spec computers, VR headsets, and sometimes handheld controllers for complete immersion in a VR world.VR software utilizes 3D modeling, animation, and physics simulation to create realistic and immersive worlds.Augmented Reality (AR) overlays digital elements on the real world, enhancing perception through smartphones, tablets, and AR glasses.AR uses advanced tech like computer vision and image recognition to overlay digital content on real-time images captured by cameras.AR applications include entertainment like Pokémon Go and Snapchat filters and business promotions through interactive triggers.Extended Reality (XR) enriches or replaces the real world with digital information and graphics, combining AR, VR, and MR technologies.Mixed Reality (MR) merges real and virtual environments, allowing interaction with both real and virtual items through headsets or eyewear.