In Baldur's Gate 3, a rare Act Three scenario involves zombie versions of Tiefling refugees acting as if they were saved by the player.YouTuber SlimX discovered this unique world state through a mix of 'good' and 'evil' playthrough choices.The zombie Tieflings appear in their usual locations in Act Three, still showing signs of being undead despite acting normal.This unconventional situation is attributed to how NPCs are handled in the game, with each character having one consistent 'actor' throughout.