Created two browser-based games using pure JavaScript, HTML5 Canvas, and browser storage - a tower-defense game on Mercury and an endless robot arena shooter.
Alieno-Mercury Combat is a retro tower-defense game with resource management, retro pixel art, and procedural enemy waves.
Nova Invaders is a fast-paced arena shooter with an endless mode, smart bullet refills, level-up mechanics, seamless UI transitions, and browser storage persistence.
Comparison of tech and tools used in both games, lessons learned like logical thinking, browser storage management, performance tuning, and deployment strategies.