Ken Levine, known for Bioshock, discusses his new game 'Judas' as a 'very old school' project focused on delivering the complete gaming experience with no online components or live services.
Levine emphasizes the importance of storytelling in games and mentions that 'Judas' is designed to transport players purely through its narrative.
While acknowledging the high costs of game development, Levine appreciates the support from the company enabling Ghost Story to create games without external pressures for additional monetization.
Levine highlights the value of traditional single-player experiences in gaming and expresses gratitude for being able to focus on entertaining players without added monetization pressures.