The article discusses implementing a custom memory allocator in C/C++, requiring familiarity with memory segments, system calls, and low-level memory manipulation.
The Virtual Address Space (VAS) allocated by the operating system to a program is divided into segments, with the stack growing downward and the heap upward.
Memory allocation involves manipulating the program break (brk) using system calls like sbrk and working with raw memory blocks that can be cast to different data types.
A basic malloc function is implemented using sbrk, but a more sophisticated approach with metadata storage for memory blocks is needed for efficient memory management.
Block metadata includes size, allocation status, and pointers for efficient memory tracking and reuse.
Ensuring memory blocks are aligned to the machine's word size and merging adjacent free blocks helps reduce fragmentation.
Strategies like First-fit, Next-fit, and Best-fit are discussed for block allocation, each with its pros and cons.
The allocator maintains pointers for block iteration and requests more memory from the OS if needed.
Functions for block splitting and using platform-specific memory allocation calls like sbrk or VirtualAlloc are included.
Implementing calloc and realloc is straightforward by calling malloc and memset functions.
Building a custom memory allocator enhances understanding of memory management, optimization strategies, and cross-platform compatibility.