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Building a Low-Level Game Engine from Scratch

  • CHIFEngine is a low-level graphics engine focused on large-scale open-world games, designed for customizability and performance.
  • The engine utilizes an Entity Component System (ECS) for modular and efficient entity handling, with a focus on cache efficiency and performance.
  • CHIFEngine implements a custom job system for parallelizing tasks like physics, AI, and procedural generation, improving performance and scalability.
  • Challenges in building the engine include memory management, procedural generation, and efficient asset handling.

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