The article discusses the importance of architectural clarity in software development, emphasizing the need for clear boundaries and reasoning in system design.
It highlights that the debate should shift from OOP vs FP to focusing on practical boundaries and decision-making.
Classes are recommended for coordinating shared logic, establishing clear lifecycles, and separating dependency construction from behavior.
Internal state is deemed acceptable when owned by objects with clear lifecycles and behavior and should not leak into the system.
Dependency Injection (DI) should be explicit to avoid global singletons, ensuring traceability and testability in the codebase.
Functional principles such as immutability, composability, and isolation of effects are essential in software systems, even in the presence of necessary side effects.
The series focuses on practical architectural patterns rather than blind loyalty to a specific paradigm, aiming to help developers make informed decisions for scalable and maintainable codebases.
The upcoming parts of the series will delve into topics like when to use classes, avoiding unnecessary internal state, and maintaining a clear boundary between dependencies and behavior.