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Creating an Arm32 emulator in JavaScript part 3

  • An Arm32 emulator is being created in JavaScript, with the ability to easily add and remove devices to the CPU for reading and writing to addresses.
  • A MemoryController interface is being developed to map devices to memory regions, allowing attachment and detachment of devices, as well as read and write operations for 8 and 32 bit unsigned integers.
  • Implementing the MemoryController involves functions for mapping and unmapping devices, reading and writing unsigned integers, and retrieving devices based on addresses.
  • The CPU is updated to integrate the MemoryController, providing an abstraction layer for connecting various devices using the address space, enabling communication with different devices from programs.

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