Atomfall is an upcoming game set in the U.K in the aftermath of a nuclear disaster.
The game has folk horror influences, and introduces Casterfell Woods; an eerie location where players can encounter an unsettling wicker man and a ringing telephone box that needs to be answered.
The developers made quite a few trips up to the English Lake District for reference gathering, capturing photogrammetry content and establishing the visual baseline for the game.
The team drew inspiration from folk horror, sci-fi, and old-school British imaginative fiction, including The Wicker Man, Annihilation and Doctor Who, to create an older, pagan and scarier aesthetic.
The game is set in 1957, at the beginning of the quarantine, which meant the designers had to make sure that the outcasts who lived in the woods regressed even further back and used only materials available to those living in archaic times.
Wattle and daub construction coupled with thatched roofs, woven branches and vines, and dry-stone structures became the go-to architectural style for Atomfall’s structures.
Ancient markings, effigies, and Wicker Men, all intermingled with more traditional maypoles and bunting give strong pagan religious vibes.
Players can explore the fictional quarantine zone, scavenge, craft, barter, fight and talk their way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.
Atomfall will challenge players to solve the dark mystery of what really happened and every choice players make has consequences, unravel a tapestry of interwoven narratives.
Atomfall is due to be released on March 27 for Xbox Series X|S and Windows PC, and it will be released on day one with Game Pass.