Bloober Team releases developer diary detailing combat in their upcoming sci-fi horror game Cronos: The New Dawn.
Combat in Cronos is shaped by The Merge, where enemies transform dynamically during encounters by absorbing corpses.
Orphans in Cronos evolve into more dangerous forms with new abilities through absorbing corpses, leading players to adapt their strategies and weapon choices.
Each encounter in Cronos is hand-crafted to offer diverse gameplay opportunities, encouraging players to vary their approach and use the environment strategically.
Cronos: The New Dawn is set in a post-apocalyptic 1980s Poland, blending survival horror, sci-fi, and time travel elements.
Players assume the role of a time-travelling Traveller tasked with rescuing individuals who perished during the apocalypse by traveling through time rifts.
Inspirations for Cronos include Dead Space franchise and the movie Twelve Monkeys, with the Traveller's suit design drawing from older deep sea diving suits.
Bloober Team has been gradually revealing details about Cronos via behind-the-scenes videos and Q&A sessions.
Cronos: The New Dawn is scheduled to release on PS5, Xbox Series X|S, and PC later this year.