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Deploying a Static Game with Alpine, Tailwind, and Pulumi

  • The article discusses deploying a static game, inspired by Flexbox Froggy, using Alpine.js and Tailwind CSS, and deploying it with Pulumi.
  • The project involved positioning coffee cups on saucers following specific rules, structured with HTML includes for cleanliness and organization.
  • The deployment process using Pulumi allowed the author, a frontend developer, to delve into cloud deployment and infrastructure automation.
  • Pulumi setup involved creating a project folder, choosing a template, naming the project, and configuring Google Cloud services.
  • The author shared details on infrastructure creation, stack naming, choosing a package manager, and configuring Google Cloud project settings.
  • Pulumi commands like pulumi up and pulumi up --debug were used for creating stack and debugging possible failures.
  • Code snippets included in the article demonstrated uploading files to Google Cloud Storage, setting bucket permissions, and ensuring public access.
  • Dependencies like mime, fs, and path were utilized for efficient configuration, MIME type handling, and file system interactions.
  • The process concluded with the successful deployment of the static project on Google Cloud, providing an accessible link for sharing or integration.
  • The author expressed excitement for new challenges and exploration of cloud solutions, encouraging readers to apply similar techniques in their projects.

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