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Design Mockument: In defense of visual ability customization in MMORPGs

  • Divorcing the visuals of a character’s abilities from the mechanical effects is a good thing for MMORPGs.
  • Visual customization has remained limited due to developers’ inability to catch up to the degree to which City of Heroes offered these capabilities.
  • Limitations to visual customization still persist as some powersets may only allow certain weapons or mechanics.
  • Players should have more options for visual customization.
  • Visual clarity should not be an issue for developers.
  • The main issue for why customization options are not offered more frequently is that it’s complicated to code and requires a lot of time and effort.
  • Adding customization options is not a priority for some developers as the effort may not be worth the return on investment.
  • While it may not be a dealbreaker, visual customization is a good thing, and ideas are always moving targets for future consideration.

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