As a gamer, the author expresses nostalgia for the complexity and learning opportunities provided by older games like Assassin's Creed.
Modern games are criticized for their simplistic nature, heavy monetization tactics, lack of innovation, and rushed development schedules.
The shift from separate game developers and distributors to one entity handling both aspects has impacted game quality.
To recover investments and make profits, games now rely more on online features, paid content, and simplified gameplay for wider appeal.
Ubisoft, under pressure for revenue, pushes out sequels prematurely, resulting in rushed development and buggy games.
Developers often prioritize graphics over game mechanics, leading to potential boredom after completing the storyline.
While Unreal Engine focuses on graphics, games like Wukong manage to balance graphics and engaging gameplay.
Unity excels in physics but lacks Unreal Engine's photorealistic graphics, impacting game optimization.
Game studios rush releases without proper optimization, causing performance issues even on high-end hardware.
The discontinuation of games like Real Racing Next and Marvel Super War highlights challenges in the gaming industry related to profitability and focus.
Advice is given to gaming startups and developers to prioritize innovation, engaging gameplay, and quality development over immediate profits and rushed timelines.