menu
techminis

A naukri.com initiative

google-web-stories
Home

>

Programming News

>

Devlog 1: ...
source image

Medium

1d

read

295

img
dot

Devlog 1: How Elara’s Last Breath Was Born

  • Ranjit shares the story of creating 'Elara's Last Breath' as a backup plan that turned into a passion for interactive fiction.
  • The game focuses on branching storylines with consequences, a character health system reflecting choices, faction paths, mini-games, and a web-based, mobile-friendly platform.
  • Ranjit encourages solo developers to start without waiting for a perfect team, having no artist or funding when creating the game.
  • 'Elara’s Last Breath' is a personalized game, complete despite not having a large budget or top-notch visuals.
  • Future plans include releasing an APK version, submitting to web game portals, adding sound effects and music, and crafting more interactive stories, possibly involving collaboration with artists.
  • Ranjit seeks feedback on player choices, endings, and personal stories in the game, emphasizing making the narrative individualized.
  • Ranjit expresses gratitude for the audience's involvement in the game's development.
  • Games is available at: https://ranjitsinghm.itch.io/elaras-last-breath

Read Full Article

like

17 Likes

For uninterrupted reading, download the app