Ranjit shares the story of creating 'Elara's Last Breath' as a backup plan that turned into a passion for interactive fiction.
The game focuses on branching storylines with consequences, a character health system reflecting choices, faction paths, mini-games, and a web-based, mobile-friendly platform.
Ranjit encourages solo developers to start without waiting for a perfect team, having no artist or funding when creating the game.
'Elara’s Last Breath' is a personalized game, complete despite not having a large budget or top-notch visuals.
Future plans include releasing an APK version, submitting to web game portals, adding sound effects and music, and crafting more interactive stories, possibly involving collaboration with artists.
Ranjit seeks feedback on player choices, endings, and personal stories in the game, emphasizing making the narrative individualized.
Ranjit expresses gratitude for the audience's involvement in the game's development.
Games is available at: https://ranjitsinghm.itch.io/elaras-last-breath