Digital Foundry provided a technical breakdown of Cyberpunk 2077 on Switch 2, finding it comparable to last-gen consoles in docked mode.
Performance is said to be CPU and GPU-limited, resulting in occasional dips during speed travel or firefights.
Handheld mode showed better performance in indoor sequences over demanding outdoor areas, with praised HDR 10 support.
Despite concerns, the game was deemed playable even in its early form, with hope for optimizations before the June 5th launch.
Switch 2's LCD screen showcased Cyberpunk's aesthetic well, raising hopes for further optimizations and gameplay experience improvements.
Comparisons with last-gen consoles were made, highlighting the technological achievements and potential limitations of the Switch 2 version.
Comments from users expressed varying expectations, concerns about resolution in handheld mode, and comparisons to other gaming platforms.
Observations were made regarding DLSS usage, AI cropping, performance struggles in demanding scenes, and battery efficiency concerns.
Different perspectives on playing Cyberpunk optimized for Switch 2 were shared, with emphasis on hardware capabilities and gameplay immersion.
Technical features and effects exclusive to Switch 2 were noted, suggesting potential advantages in ray tracing implementation over other consoles.
Switch 2's apparent use of ray tracing with dedicated hardware was highlighted, contrasting with limitations on other consoles' rendering budgets for such features.