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Digital Foundry Dives Into Cyberpunk 2077 On Switch 2

  • Digital Foundry provided a technical breakdown of Cyberpunk 2077 on Switch 2, finding it comparable to last-gen consoles in docked mode.
  • Performance is said to be CPU and GPU-limited, resulting in occasional dips during speed travel or firefights.
  • Handheld mode showed better performance in indoor sequences over demanding outdoor areas, with praised HDR 10 support.
  • Despite concerns, the game was deemed playable even in its early form, with hope for optimizations before the June 5th launch.
  • Switch 2's LCD screen showcased Cyberpunk's aesthetic well, raising hopes for further optimizations and gameplay experience improvements.
  • Comparisons with last-gen consoles were made, highlighting the technological achievements and potential limitations of the Switch 2 version.
  • Comments from users expressed varying expectations, concerns about resolution in handheld mode, and comparisons to other gaming platforms.
  • Observations were made regarding DLSS usage, AI cropping, performance struggles in demanding scenes, and battery efficiency concerns.
  • Different perspectives on playing Cyberpunk optimized for Switch 2 were shared, with emphasis on hardware capabilities and gameplay immersion.
  • Technical features and effects exclusive to Switch 2 were noted, suggesting potential advantages in ray tracing implementation over other consoles.
  • Switch 2's apparent use of ray tracing with dedicated hardware was highlighted, contrasting with limitations on other consoles' rendering budgets for such features.

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