Dollhouse: Behind The Broken Mirror explores the concept of inanimate objects coming to life and trying to kill players, similar to popular horror tropes.
The game features a narrative focused on a character named Eliza, who wakes up in a psychiatric hospital with no memory and embarks on an experimental drug-induced journey to recover her past.
The storytelling is intriguing at the beginning, blending horror and magical elements effectively, but it veers towards familiar horror themes as the game progresses.
The gameplay involves first-person exploration, with engaging world-building and puzzles, although the gameplay is mostly linear with some simplistic tasks like shooting statues in order.
Combat mechanics in Dollhouse are considered weak, with unimpressive gunplay and uninspired enemies that can quickly overwhelm the player, leading to frustration and a lack of tension.
Visually, the game offers decent environmental designs and eerie doll aesthetics, but suffers from a camera that moves awkwardly and disrupts the immersion, despite some good sound effects and voice work.
Dollhouse: Behind The Broken Mirror is criticized for its flawed combat system, clunky camera, and missed potential that prevent it from reaching greater heights despite its atmospheric setting and intriguing narrative.
While the game presents moments of enjoyment through exploration and puzzle-solving, it falls short of achieving the level of acclaimed horror games like Resident Evil, with aspects that hinder its overall experience.
Overall, Dollhouse: Behind The Broken Mirror offers haunting elements but struggles with technical issues and gameplay limitations that affect its immersive qualities and overall appeal to players.