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Dune: Awakening's Deep Desert is getting "partial warfare" PvE areas so you can gather endgame resources without being PvPed to death

  • Dune: Awakening is making changes in response to player feedback on PvE and PvP, specifically in the Deep Desert.
  • The Deep Desert will have 'Partial Warfare (PvE)' areas where players can gather resources without PvP conflict.
  • Players can explore testing stations and harvest T6 resources in the new PvE areas.
  • Areas like Landsraad control points, shipwrecks, and large spice fields will remain as PvP areas for bigger rewards.
  • Funcom aims to ensure PvE players can progress in the endgame without unwanted conflict.
  • Changes in the Deep Desert will also accommodate ground battles and player builds.
  • Scout ornithopter tweaks are incoming to balance air superiority.
  • Additional changes to mechanics like respawn timers and vehicle storage tools are planned.
  • Funcom addresses key flaws in the Landsraad, such as quick task completions and stockpiling rewards.
  • The system will be updated to provide micro rewards for solo/small group players.

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