The article discusses ten design patterns in Go language and their applications in various internet scenarios.The Singleton Pattern ensures only one instance of a class is created globally, facilitating global unique control.Advantages of the Singleton Pattern include ensuring global uniqueness of resources and providing a convenient global access point.The Factory Pattern encapsulates object creation logic and supports polymorphism and easy extension of new products.Advantages of the Factory Pattern include separating object creation from usage and complying with the Dependency Inversion Principle.The Observer Pattern establishes one-to-many relationships to notify observers of subject state changes, suitable for event-driven scenarios.Advantages of the Observer Pattern include broadcast-style event notification and easy expansion of new observer types.The Decorator Pattern dynamically adds functions to objects through composition, suitable for scenarios with functional layering.Advantages of the Decorator Pattern include avoiding inheritance hierarchy explosion and supporting free combination of functions.The Strategy Pattern encapsulates algorithms into independent strategy classes for dynamic switching at runtime.Advantages of the Strategy Pattern include decoupling the algorithm from the client and facilitating algorithm extension and replacement.