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Polygon

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Image Credit: Polygon

Elden Ring Nightreign is hard for completely different reasons than Elden Ring

  • Elden Ring is not considered hard if played with patience, unlike Elden Ring Nightreign which is challenging for different reasons.
  • The multiplayer aspect of Elden Ring and Dark Souls emphasizes prosocial experiences and shared gameplay.
  • Elden Ring Nightreign, directed by Junya Ishizaki, is designed for three-player squads, lacking in solo player support.
  • The game's design does not encourage prosocial behaviors and communication, making teamwork difficult.
  • The game features a ring of fire mechanic that forces continuous movement and quick decision-making, contrasting with the slow exploration of its open world.
  • Randomized boss encounters and loot in Nightreign add to the challenge, disrupting the strategic planning typical in FromSoftware games.
  • The fast-paced nature of the gameplay and lack of downtime make decision-making rushed and stressful for players.
  • Nightreign's punishing design may not align with the expectations of fans of FromSoftware games, creating a different experience.
  • The game's focus on speed and constant movement may not appeal to players seeking a more methodical and calculated gameplay.
  • Despite initial mixed reviews, the evolution of player strategies and community norms may influence the reception and longevity of Elden Ring Nightreign.

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