The Entertainment Software Association launched the Accessible Games Initiative at GDC to provide information about accessibility features in video games.
Founding members like Electronic Arts, Google, Microsoft, Nintendo of America, and Ubisoft support providing clear information about accessibility features in games.
The initiative aims to inform consumers about whether a game has accessibility features and what those features are.
The initiative introduced 24 tags with clear criteria to indicate features like clear text, subtitles, narrated menus, and others.
Companies will display these Accessible Games Initiative tags near their game information for consumers to make informed purchases.
The initiative was developed by major gaming companies like EA, Google, Microsoft, Nintendo of America, Sony Interactive Entertainment, and Ubisoft.
Amazon Games, Riot Games, Square Enix, and Warner Bros. Games also joined the initiative to promote accessibility in the gaming industry.
The ESA president stated that the initiative aims to help more people experience the joy of playing games, regardless of disabilities.
The initiative will coexist with other accessibility efforts in the industry to enhance accessibility features in video games.
The ESA believes in making games accessible to everyone, regardless of their abilities, to widen the gaming community.