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ESA launches a major accessibility initiative at GDC

  • The Entertainment Software Association launched the Accessible Games Initiative at GDC to provide information about accessibility features in video games.
  • Founding members like Electronic Arts, Google, Microsoft, Nintendo of America, and Ubisoft support providing clear information about accessibility features in games.
  • The initiative aims to inform consumers about whether a game has accessibility features and what those features are.
  • The initiative introduced 24 tags with clear criteria to indicate features like clear text, subtitles, narrated menus, and others.
  • Companies will display these Accessible Games Initiative tags near their game information for consumers to make informed purchases.
  • The initiative was developed by major gaming companies like EA, Google, Microsoft, Nintendo of America, Sony Interactive Entertainment, and Ubisoft.
  • Amazon Games, Riot Games, Square Enix, and Warner Bros. Games also joined the initiative to promote accessibility in the gaming industry.
  • The ESA president stated that the initiative aims to help more people experience the joy of playing games, regardless of disabilities.
  • The initiative will coexist with other accessibility efforts in the industry to enhance accessibility features in video games.
  • The ESA believes in making games accessible to everyone, regardless of their abilities, to widen the gaming community.

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