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eSports Market to be Worth $9.1 Billion by 2032

  • The eSports market is projected to reach $9.1 billion by 2032, driven by increasing interest, low entry barriers, and sponsorship opportunities.
  • The market faces challenges like limited audience awareness and lack of professional opportunities in emerging countries.
  • Key players include TaKeTV GmbH, Activision Blizzard, Nintendo, Sony, and Tencent, among others.
  • Esports growth is fueled by brand investments, global connectivity, streaming platforms like Twitch, YouTube Gaming, and Facebook Gaming.

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