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Exploring Higher Dimensions: A Playable 4D Shooter Prototype

  • The creator experimented with creating a 4D shooter prototype, which initially felt unfamiliar but eventually became intuitive to navigate.
  • Early versions of the prototype were not meant for release, lacking polish or user experience considerations.
  • The creator revamped the prototype for desktop play with mouse and keyboard controls, enabling movement in all four dimensions.
  • The prototype features 4D geometry rendering, hypercubes in addition to hyperspheres, and simplified collision handling to focus on exploring four-dimensional space rather than traditional gameplay mechanics.

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