Chrono Odyssey, an upcoming MMORPG from Kakao Games, resembles New World but feels like an inferior imitation in most aspects.
Character creation in CO offers strong visual customization with detailed options for tweaking body parts, hair, and tattoos.
The game features six classes with three available in the beta, allowing players to switch between two weapons at will.
Each class has its own skill tree and active abilities, with some weapon-agnostic 'class mastery' abilities also available.
Combat in Chrono Odyssey involves managing multiple resources for different classes, like stamina, vigor, and arrows for Rangers.
The open world mobs are challenging, requiring players to utilize dodge, block, and health potions consistently.
Gameplay animations and polish in CO are lacking compared to New World, with interactions feeling dated and combat animations needing improvement.
The narrative in CO follows a story involving time manipulation and multiverse protection, accompanied by mini-dungeons and tough boss battles.
The crafting system in CO mirrors aspects of New World, with gatherable materials and familiar interaction mechanics.
Chrono Odyssey, set for a potential 2025 launch, may have potential but currently feels unfinished and less polished compared to its inspiration, New World.
The article by MassivelyOP offers detailed impressions of CO, emphasizing the evolving nature of MMOs and the importance of hands-on experiences over scored reviews.