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Fishing Games Are Awesome, Why Aren’t There More?

  • Fishing games are often a simple side-activity that doesn’t add much value to the main game, but experimental designs show that the genre has untapped opportunities to grow.
  • Although many games contain fishing mini-games, most of them don't manage to make a spectacle out of the activity and miss out on opportunities for more diverse locations, customizations and technology to expand the game.
  • Animal Crossing created a template for fishing gameplay with seasonal and time-based systems, but more could be done to expand the medium, such as AR Fishing on the 3DS using physical space to create a larger playground for the digital medium.
  • WEBFISHING uses fishing as a way to spark online conversation among players, with these new gameplay designs offering understandable scalability in this genre that is relatively easy to produce.
  • Mechanical intensity, scope and approach can all be considered in efforts to make fishing games more interesting.
  • With the rise of indie developers, it is possible that we will see a surge of innovation in fishing game design that will be bigger and better than anything previously experienced in the genre.

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