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VentureBeat

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Image Credit: VentureBeat

Forge launches GameLink and PayLink to test the market for direct-to-consumer games

  • Forge introduces GameLink and PayLink as tools for game companies to engage directly with consumers, offering a Link-in-Bio product specifically designed for game studios and publishers.
  • GameLink serves as a centralized hub for games to connect purchase, content, community, and launch direct-to-consumer experiences swiftly.
  • PayLink allows game developers to seamlessly integrate payment processing into their existing in-app purchase flow, potentially increasing revenue by up to 35% through quick integration.
  • Forge GameLink differs from static game websites by providing dynamic, customizable, and easily managed landing pages, offering features like direct purchase options and community engagement tools.
  • Forge’s mobile-optimized GameLink streamlines player interaction by linking to various social platforms, showcasing trailers, creating FAQs, and more to enhance game discovery and engagement.
  • Forge leverages recent market developments, like the Epic Games-Apple case, by enabling games to conduct direct payments outside of app stores, allowing for increased control and revenue potential.
  • GameLink and PayLink are available for free, with an option to upgrade to the Pro tier for enhanced features such as hosting on a custom domain, advanced analytics, and customization options.
  • Forge, founded by industry veterans, aims to simplify user acquisition and community engagement for developers, focusing on empowering them to create exceptional games.
  • This powerful tool aims to create a direct-to-consumer experience for game developers, providing an easy setup for game teams, enabling them to establish direct touchpoints with players.
  • Forge's innovative approach empowers game developers by offering flexible payment options and a lightweight direct-to-consumer experience, ultimately enhancing developer-player relationships.

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