menu
techminis

A naukri.com initiative

google-web-stories
Home

>

Gaming News

>

Former Bio...
source image

Pcgamer

2d

read

278

img
dot

Image Credit: Pcgamer

Former BioWare lead writer says the best level in Vampire: The Masquerade – Bloodlines gave him 'ammunition' to argue that story can be just as engaging as combat

  • Former BioWare lead writer, David Gaider, argues that story can be just as engaging as combat in video games.
  • Gaider used the example of the Ocean House Hotel level in Vampire: The Masquerade – Bloodlines as a compelling non-combat scenario that captivated players.
  • He advocated against the inclusion of unnecessary combat encounters in games and emphasized the importance of keeping players interested through storytelling and non-combat gameplay elements.
  • Despite facing challenges in implementing combat-free scenarios in games like Dragon Age: Inquisition, Gaider believes that focusing on story and politics can keep players engaged in RPGs.

Read Full Article

like

16 Likes

For uninterrupted reading, download the app