The article explores the concepts of deconstruction and construction in game design, focusing on adapting and expanding mechanics between AAA and mobile games.
Deconstruction involves stripping down complex game mechanics to their core elements, as seen in successful adaptations like Diablo Immortal and PUBG Mobile.
Construction, on the other hand, is about building upon a simple mechanic to create a deeper game experience, illustrated through examples like Subway Surfers and HASTE: Broken World.
Key principles include core-driven expansion, modular layering, meaningful complexity, and motivation loops for successful expansion of game mechanics.
The article emphasizes the importance of maintaining a balance between accessibility and depth, encouraging game designers to experiment with both deconstruction and construction approaches.
It concludes by highlighting the creative spark as essential for transferring the essence of original mechanics into new forms, urging game designers to explore these concepts in their own projects.