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Game Design Cannibals: Who’s Eating AAA Games and Why?

  • The article explores the concepts of deconstruction and construction in game design, focusing on adapting and expanding mechanics between AAA and mobile games.
  • Deconstruction involves stripping down complex game mechanics to their core elements, as seen in successful adaptations like Diablo Immortal and PUBG Mobile.
  • Construction, on the other hand, is about building upon a simple mechanic to create a deeper game experience, illustrated through examples like Subway Surfers and HASTE: Broken World.
  • Key principles include core-driven expansion, modular layering, meaningful complexity, and motivation loops for successful expansion of game mechanics.
  • The article emphasizes the importance of maintaining a balance between accessibility and depth, encouraging game designers to experiment with both deconstruction and construction approaches.
  • It concludes by highlighting the creative spark as essential for transferring the essence of original mechanics into new forms, urging game designers to explore these concepts in their own projects.

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