The article covers topics such as game development tips, insights from Valve at GDC, the hidden web game market, and a marketing masterclass by Balatro publisher Playstack.
It also features videos on creating magic eye illusions in games, building particle systems from scratch, and game design book recommendations.
Additionally, there are tutorials on Unity prefab searching, porting games to mobile with Unity, and using compute shaders for vertex animation.
The article discusses a spring sale on assets in the Unity Asset Store, flash sales with up to 70% off, and various asset bundles like GUI Galore.
Ubisoft's colorblind simulation tool, Chroma, is highlighted for creating accessible content, while various Unity assets and open-source tools are featured.
Unity Affiliate offers a sale on Distant Lands assets, and there is a spotlight on the co-op survival horror game echo//shredd.
The article also mentions the game 'Call Of Dookie' with a demo available on Steam and invites readers to subscribe to the free weekly newsletter on GameDevDigest.com.
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