This tutorial walks you through creating a basic 2D platformer game using Go and the Bappa Framework.
Key topics covered include setting up the project structure, player movement and jumping mechanics, collision detection, one-way platforms, smooth animations, and more.
The tutorial is beginner-friendly and includes hands-on examples that are easy to follow for those new to game development or Go.
By the end of the guide, you will have a working platformer game and a solid understanding of its mechanics.
The tutorial also covers project setup, creating the main file, installing dependencies, running the game, creating scenes, player entities, input actions, core systems like friction and gravity, camera systems, animation systems, and more.
Overall, the tutorial provides a comprehensive and practical introduction to building a basic platformer game in Go using the Bappa Framework.
Additional resources are recommended for further learning and expanding on the base platformer game created in this tutorial.