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Greg Street talks about Project Ghost’s central city and its interplay with classes and missions

  • Greg Street discusses the central city in his MMO project Ghost and its connection to classes and missions.
  • The decision to have one major city in the game is to focus players and their communities, encouraging care and protection for the city.
  • The city is associated with multiple factions that align with the MMO's classes and influence mission design.
  • The game plans to have 30 classes, each with strong themes and gameplay, sorted into these factions.

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