Object-Oriented Programming (OOP) is a programming paradigm widely used in game development to organize code around game entities like players, enemies, weapons, and levels.
A class serves as a blueprint for creating objects with defined attributes (data) and behaviors (methods).
Encapsulation, inheritance, polymorphism, and abstraction are core OOP principles applied in game development to structure and extend functionality efficiently.
OOP provides a structured, maintainable approach to build complex games by managing game logic, behaviors, and interactions effectively.