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How to Loop Multiple WAV Stems with AudioKit in Swift?

  • Playing multiple audio tracks simultaneously in your Swift app using AudioKit's AudioPlayer can create immersive audio experiences.
  • AudioKit's AudioPlayer class is powerful for playback but might have issues with looping WAV stems due to initialization, timing conflicts, or start and stop calls.
  • To loop WAV stems with AudioKit, you need to ensure correct initialization of audio players, start them properly, manage playback states, and check AudioKit setup.
  • Additionally, you can apply audio effects to players, troubleshoot stopping after the first loop, and consider performance implications of multiple players.

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