"I Don't Want To Be A Good Woman" is an abstract walking simulator that portrays the challenges faced by women in Iran under Islamic law, including gender-based discrimination and restricted freedoms.
The game, set in a molten grey landscape, features faceless figures and symbolic elements, aiming to shed light on real-world issues through an empathetic narrative.
Developed by We Remember, the game explores themes like forced hijab, limited reproductive rights, and state violence without containing explicit imagery, focusing on mature social and political topics.
The game serves as a platform to raise awareness about sexism in Iran, depicting discriminatory behaviors toward women while maintaining an objective perspective to promote empathy and understanding.