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I Let Amazon's AI Build My Game for 3 Days. Here's What Happened

  • The author built a roguelike game using Amazon's AI assistant, Q, in hours, encountering issues with enemy projectiles.
  • The AI coding challenge involved creating a browser-based game, testing the capabilities of AI-powered development.
  • Initial attempts at game design and asset integration were met with challenges and feedback from Q.
  • Progress was made with animations, combat systems, wave progression, and AI pathfinding through prompts to Q.
  • The project faced limitations with upgrading systems and collision detection, requiring manual intervention and refactoring.
  • Despite impressing with quick results, the author found Q's limitations in handling complex features like enemy projectiles.
  • The experience highlighted the potential and current limitations of AI coding assistants for project development.
  • The author remains cautious about fully relying on AI for larger projects due to the need for human intervention and guidance.
  • Impressed by the technology's potential, the author sees a future for AI-assisted development but acknowledges the need for further advancements.
  • The article concludes with optimism about the future of AI-assisted development and a humorous tone towards potential advancements.

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