<ul data-eligibleForWebStory="true">The author built a roguelike game using Amazon's AI assistant, Q, in hours, encountering issues with enemy projectiles.The AI coding challenge involved creating a browser-based game, testing the capabilities of AI-powered development.Initial attempts at game design and asset integration were met with challenges and feedback from Q.Progress was made with animations, combat systems, wave progression, and AI pathfinding through prompts to Q.The project faced limitations with upgrading systems and collision detection, requiring manual intervention and refactoring.Despite impressing with quick results, the author found Q's limitations in handling complex features like enemy projectiles.The experience highlighted the potential and current limitations of AI coding assistants for project development.The author remains cautious about fully relying on AI for larger projects due to the need for human intervention and guidance.Impressed by the technology's potential, the author sees a future for AI-assisted development but acknowledges the need for further advancements.The article concludes with optimism about the future of AI-assisted development and a humorous tone towards potential advancements.