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If the original Grand Theft Auto came out today, we’d call it a roguelike

  • The original Grand Theft Auto, despite its punishing permadeath mechanics and lack of saves, can be considered a roguelike game.
  • Players must navigate through the game's open world, learning the rules and developing strategies for survival as their understanding grows.
  • The game's structure, inspired by score-chasing arcades, grants players freedom while enforcing consequences for mistakes.
  • Strategies like memorizing map locations, finding multiplier pickups early, and avoiding starting missions with cops on your tail become essential for progress.
  • Arrests in the game result in a halved multiplier total, emphasizing the significance of the 'Get Outta Jail Free Card' pickup.
  • The game's design decisions from the '90s have influenced later GTA titles, impacting player progression and consequences for failure.
  • GTA Online continues the tension introduced in the original game, incorporating elements that add risk and reward to gameplay.
  • Modern-day GTA, particularly with heists in GTA Online, maintains the spirit of the challenging gameplay experience seen in the original release.
  • Players in GTA are not just criminals; they are rogues, facing high stakes, cooperation, and the constant threat of failure.

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