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If You Think Subscription Gaming is New, World of Warcraft Says “Hold My Time Card”

  • World of Warcraft (WoW) introduced the concept of subscription-based gaming in 2004.
  • It revolutionized gaming by offering regular updates, new expansions, and a constantly evolving world.
  • While subscription-based gaming has become mainstream, WoW remains a thriving and popular game even after nearly 20 years.
  • WoW's success lies in its engaging gameplay, active community, and constant updates that make the subscription feel worth it.

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