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Incentive or Community? What a PlayStation Taught Me About Leadership

  • During a meeting with developers at a startup, the team was behind on a client deliverable and feeling fatigued.
  • Instead of pressuring the team with demands for more work, the leader decided to find a different approach.
  • The leader, knowing the team were gamers, offered to buy a PlayStation for the office if they hit their milestone by a certain date.
  • This gesture immediately lifted the team's spirits, creating a sense of camaraderie and motivation.
  • The team's reaction showed that it wasn't about the PlayStation itself but about the sense of community and shared experience it represented.
  • The leader realized that the PlayStation offer wasn't just an incentive; it was a way to reinforce the company's culture and foster a sense of belonging.
  • This experience taught the leader that motivation doesn't stem from pressure but from a sense of belonging and community.

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