MachineGames released Indiana Jones and the Great Circle on Xbox Series and PC, later bringing it to PS5 and PS5 Pro.Production Director John Jennings and Creative Director Axel Torvenius discussed creating the ultimate Indiana Jones fantasy.The game is set between Raiders of the Lost Ark and The Last Crusade, facing challenges to fit into the official Indy timeline.Great effort was put into remaking classic scenes and cinematography for authenticity in the game.The goal was to provide an immersive experience, focusing on interactivity and player agency.The use of first-person perspective, full body-awareness, and third-person transitions enhanced immersion.Lessons from Wolfenstein games were applied, focusing on context, environmental storytelling, and character identity.Consideration was made to utilize DualSense controller features for haptic feedback and adaptive triggers on the PS5.Troy Baker's performance as Indiana Jones brought authenticity, with his dedication and unique perspective on the iconic character.The article discusses Troy Baker's transformative process and dedication to embodying Indiana Jones.