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Interview: How MachineGames Created The Ultimate Indy Fantasy With Indiana Jones And The Great Circle

  • MachineGames released Indiana Jones and the Great Circle on Xbox Series and PC, later bringing it to PS5 and PS5 Pro.
  • Production Director John Jennings and Creative Director Axel Torvenius discussed creating the ultimate Indiana Jones fantasy.
  • The game is set between Raiders of the Lost Ark and The Last Crusade, facing challenges to fit into the official Indy timeline.
  • Great effort was put into remaking classic scenes and cinematography for authenticity in the game.
  • The goal was to provide an immersive experience, focusing on interactivity and player agency.
  • The use of first-person perspective, full body-awareness, and third-person transitions enhanced immersion.
  • Lessons from Wolfenstein games were applied, focusing on context, environmental storytelling, and character identity.
  • Consideration was made to utilize DualSense controller features for haptic feedback and adaptive triggers on the PS5.
  • Troy Baker's performance as Indiana Jones brought authenticity, with his dedication and unique perspective on the iconic character.
  • The article discusses Troy Baker's transformative process and dedication to embodying Indiana Jones.

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