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Into the Super-Verse: What the heck is going on with balancing in City of Heroes Homecoming?

  • City of Heroes: Homecoming's i28p2 Legacy patch notes reveal balance issues and lack of clear direction in balancing decisions.
  • The current meta in the game revolves around speed, quick kills, and damage buffs, favoring certain archetypes over others.
  • Balance changes in the patch do not seem to address the dominance of rush-focused gameplay, leaving some archetypes behind.
  • Controllers are particularly affected by the changes, facing safety issues and potentially becoming less viable in the meta.
  • The lack of a clear performance target for balancing has led to confusion and questionable decisions in the patch.
  • The balance changes appear to be made based on abstract ideals rather than the actual state of the game and player preferences.
  • While not all changes are negative, the overall impact of the patch on player experience and retention is a concern.
  • The developers' approach to balancing seems disconnected from the unique aspects of City of Heroes' gameplay and player base.
  • The lack of a comprehensive vision for game balance could result in a decline in player satisfaction and engagement.
  • The patch's impact goes beyond individual characters, potentially affecting the community and overall gameplay experience.
  • The importance of effective balancing and player feedback is highlighted in preparing for upcoming content releases.

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